Good work everyone. Thank you very much. Erin . I have been looking for an updated sane magic price list that includes items from Xanathar's guide, but I can't find anything. As a GM of a 5e Planescape campaign (where shopping runs to Sigil are a semi-regular thing) this is massively helpful. Friend of mine asked me to submit this to Reddit to get some more honest critique, since Giant can be a bit limp. Multiply the price by 1d4 for availability so a roll of “1” doesn’t affect the price (“you know a guy”), but x2, x3 or x4 add costly layers of bribes to the paid. While the successful usage of the amulet replicates plane shift (and therefore needs the targets to be willing and holding hands), the failure mode targets all creatures and objects within 15 feet, no save. New comments cannot be posted and votes cannot be cast. These prices are based upon the pricing of similar items in the Coliseum Store. The reason you can't find an exact price is there isn't one. Depends. That may assist you in setting the prices. The number of mundane items: . I've looked for resources online to try to figure this out, but 300-500 GP is a huge range and does that include all +1 items or just wondrous items? Reply. So Leather +1 would be 1510 GP and Plate +1 would be 3000 GP. I've already thanked the person who did all the maths and leg work. Mundane Items * Suggestions. He comes up with a new list of GP values for magic items that is very well thought out. hide. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. Sort by. Just a poll. E.g. While it works well for selling prices, it does not account for the risk of combo's at all, so if you actually make items available at those prices and let PC's buy more than one, you may be in for a ride. The "Sane Magic Item Price List" is just not a good point of reference, though. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. It's more for relative value rather than just it being for sale. Maybe 1k for a +0 sword, but even that feels a bit low to me. Press question mark to learn the rest of the keyboard shortcuts, http://www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices. share. It's incredibly detailed and exhaustively catalogs items by their relative power, but it doesn't line up with the actual amount of gold and wealth available to player characters in 5e. Are there any prices listed in another supplement, perhaps? If you and your posse wanted to get a boss monster by itself away from its lair and henchmen, rushing it and intentionally failing the check might be a plausible strategy. :). This was professionally done and I am proud to add it to my collection of DM paraphernalia. Yea, rare is a very vague term. 1d4+3 1d20-19. New comments cannot be posted and votes cannot be cast. 164k members in the UnearthedArcana community. Do you have a character with at least 20 Intelligence so that you have reasonable odds of actually getting the thing to take you where you want? OR you could be like my PCs and find the +1 sword in LMoP at level 2. Press J to jump to the feed. CapnZapp Legend. … level 1. Fun and smart additions to the game, the friendly Discord of Many … You are free to modify the prices as you will, just be sure to tell your players that https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view?usp=sharing, Here is a link to the original discussion: http://www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices. Is it useful in your game to be able to go to other planes of existence? I know that magic items are supposed to have a bigger impact and be rarer with the system, but the lack of prices just made things more difficult for myself and my group. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. After all this is in place, then you may begin construction on the item. Magic Item Compendium-OCR.pdf. ... and sparse demand from those capable of paying a reasonable price for the item. Once your DM is satisfied with the item's proposed rarity, effects, and construction requirements, you can estimate a price using the ranges in the XGE tables. Prices, Saidoro's post on Giant in the Playground titled Sane Magic Item Prices. But :-). The magic item pricing system for D&D 5e, if we can call what it a pricing system, combines uselessness with insanity. I know that magic items are supposed to have a bigger impact and be rarer with the system, but the lack of prices just made things more difficult for myself and my group. Sane Magical Item Prices was used as a starting point for pricing, but ongoing adjustments are being made to the pricing, and additional items continue to be added to the lists. For a good example, you can read Saidoro's post on Sane Magic Item Prices where he compares approximate costs of flying magic items.  Shop names and descriptions, the Forgotten Realms Wiki. Sane Magic Item Prices The price tables below have been compiled into an excellent pdf by Inconnunom. Magic items are closer to rare works of art than loaves of bread. Press question mark to learn the rest of the keyboard shortcuts. Additionally, just because something has a specific value, doesn't actually mean it's available. Let's talk about flying items. Anything I can do to give back to the awesome community. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look and what my options are. #4 Dec 11, 2019. mattphilsam. How can we calculate the cost of magic items when no cost is listed? Quickly create shops and share the price list with your players. The value helps when you compare it to other items. Maybe your PCs end up hitting level 10 or 15 before finding an item. I agree entirely. The primary purpose of the tables below is to establish the relative price of magic items so that you can have a reasonably sane economy and/or so that you can quickly eyeball how much the swag you’re giving your players is worth. Jan 18, 2018 - The price tables below have been compiled into an excellent pdf by Inconnunom. Having an idea of value is definitely a step forward. While the changes can still be made if necessary, they should be quite minor. Sign In. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. There are a few items which give the ability to fly in the 5e DMG. The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. Not sure to what extent i'd use these in my game, but I love that this exists. So, based on this, a +1 dart would cost the same as a +1 greatsword, which makes no sense to me. The DM would need to strictly control the party's gold influx at those prices, or at least keep store stock so slim that finding anything would be implausible anyway. 38% Upvoted. Melee can get weapon +3, and +9 (if you get an extremely rare legendary) if belts are allowed (this Sane Magic Item Prices list doesn't even allow them). Now, if you want to consider ways to abuse the item, then we might be able to do better than an unreliable unlimited teleport item. Sane Magic Item Prices. Then maybe. Otherwise, probably not. If prices are too cheap, then use your imagination to multiply all prices by 10. But if you're talking about non-cheese uses, then it's only as valuable as (unreliable) planar travel in your setting. It may have been edited between when you and I read it, but it does say on page 3: All items which are weapons or armor add the cost of the base weapon or armor that makes them up to their price. Assuming an item’s rarity provides a range of possible values – as described in the DMG – the other four traits can be used to determine what specific value an item should have within that range. best. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Stay tuned! New comments cannot be posted and votes cannot be cast. The Uncommon rating mentioned above puts it in the 101-500 GP range. A subreddit for D&D 5e homebrew. This is mostly relatable when the level of the spell is equivalent as of or lesser in comparison to the spell slot stage that has been used.. Let's talk about flying items. 3 comments. Has anyone posted the formula? Seeing as how the default assumption in 5e is that magical items are not for sale, and item rarity is really more just for guiding DMs as to when items are appropriate to give, this guy's idea is pretty moot. http://www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices. The existence of those five traits suggests a simple, obvious way to price magic items. Sane Magic Shop Rules. Among the first I came across were the Winged Boots and the Broom of Flying. Giant in the Playground has put together some sane magic item pricing rules (Google Drive PDF), because the rules Wizard of the Coast came out with were based on rarity.I have found his rules to make a lot more sense than the DMG prices. \$\begingroup\$ Just as a warning to those following this advice: Sane Magic Item Prices is a GREAT resource! … Credits: Formatting, the Homebrewery. These prices seem far too cheap to me. How much would you adjust the prices based upon the weapon or armor type? This has always bothered me about fifth edition! report. Press J to jump to the feed. 5E Magic Shop Generator with Prices — Magic Item Shop Generator For the price of a +1 sword, I could raise an army and conquer cities. You are welcome! In 3e, I recall that bundles of ranged weapons could be +1. Magic Item Compendium-OCR.pdf. Seeing as how the default assumption in 5e is that magical items are not for sale, and item rarity is really more just for guiding DMs as to when items are appropriate to give, this guy's idea is pretty moot. Prices you can use for magic items if you want them to be buyable or sellable in your game. Same with leather vs plate. For question #2 above, search for 'sane magic item prices for dnd 5e'. I've always been bothered by the classic magical item economy. dnd-5e magic-items pricing Cleric. Among the first I came across were the Winged Boots and the Broom of Flying. Does anyone have some suggestions. The planes aren't necessarily a useful place to go to in general, and are likely quite dangerous prior to around the level you'd get access to plane shift anyway. :). The suggested prices for a 'Very Rare' item in the DMG can range anywhere from 5001-50000 gp. Most of the thanks goes to Saidoro and his awesome work at putting the list together and knocking heads with people to figure out rough prices. This is based off of another project I'm working on, roll tables for magic items shops. How utterly game breaking is amulet of planes? The source ' Sane Magical Prices ' by Saidoro lists prices for many of the magic items found in the DMG, but the Tomes are inexplicably omitted. Common Items ** Quite a bit of work has already been done by Giant in the Playground forums as well as r/DNDNext and Enworld forums. Well again this is more of a tool for DMs than a player's buying guide. There are a few items which give the ability to fly in the 5e DMG. Now, I doff my hat to you in respect. Any item that can cause damage in any way is considered illegal for general purchase, requiring connections through the Thieves Guild. magic items below at all. I'm just the guy putting it all in a nice neat format is all. However, overall the numbers look low to … Prices may be adjust as the items enter play. Thanks! In 5e, magic is considered so rare that prices are always negotiated. Second: Wizards of the Coast purposefully left the magic item prices generic and unrealistic because they built D&D 5e as a game where you can play from level 1 to level 20 and technically not need a single magic item to succeed, so they didn't want players actually buying magic items but to receive them as treasure.