All journeys must eventually come to an end. Notable Rewards: … Diplomatic relations: +20 with Tomb Kings. Alongside the four existing Magical Forests – Athel Loren, Gaean Vale, Heart of the Jungle and Laurelorn Forest – four new settlements have been added to Mortal Empires and two to Eye of the Vortex: Each of the Magical Forests has its own Forest Health. Melee Defence: +8 for Spear Infantry and Ranger units (Lord's army), Attribute: Causes Fear when fighting against Greenskins (Lord's army), Draconic Resilience: Immune to Mountain and Desert attrition (Lord's army), Upkeep: -25% for Dragons and Dragon Princes (Lord's army), Upkeep: -50% for Saurus and Cold One units (Lord's army), Leadership: +10 for for Stegadon, Bastiladon, Terradon, Carnosaur and Dread Saurian units (Lord's army), Leadership: +10 when fighting against Skaven (Lord's army) Traits that buff/debuff an entire army are very powerful so as others have said traits like maimed arm are very desirable. Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Faced with an opponent of the right calibre, even the Shadowgave can be bested. ", Upkeep: -30% for Dragon Ogre units (Lord's army), "The whole world will burn before I rest again. All units in Heinrich Kemmler's army are immune to non-Vampire Count territory attrition, "You and your masters are desiccated relics of a dead age.". Previously units with encourage granted +8 leadership baseline and characters (Heroes and lords) granted +3. This isolated forest is located in the mountains of Naggarond. are now almost impossible to knock down.For more information see revamped entity collision rules & bracing behaviours for characters below. Oldest and most powerful of the living Mage-Priests, Mazdamundi is a figure of awe even amongst his own kind. Thusly, few Branchwraiths think kindly of the Elves, and many hate them - it matters not that Durthu brought the Elve… Traits have significant effects on a character's capabilities, their opinion of others and behavior. In times of war peasants are forced from their farms and drafted into levies, and if they are lucky, given some kind of simple weapon to fight with. To compensate for the increased number of settlements available to Wood Elves, the number of building slots available in each Wood Elf region has been reduced slightly. Count Noctilus abandoned Sylvania to become the captain of the Dreadfleet and the master of the Galleon's Graveyard; he is the foremost bringer of death upon the high seas. Bretonnia's blessed cleanser has herself been defeated by the ravening Undead hordes which dare infest the Badlands! This time, the king might well be dead. Settra is a brutal warlord and powerful sorcerer combined to deadly effect; ageless, deathless, venomous, and almost entirely without peer. Athel Loren requires substantially more Health to heal than other Forests, but the rate can be improved by healing other Forests across the world. Many die but all fall to Ruin. Grom is hungry! Queek claims first-scavenge rights!". This page was last edited on 12 February 2021, at 09:13. The Undead whole is always stronger than the sum of its parts. Improved Halt behaviour on units. Added +3% weapon and missile strength per veterancy rank for all units. Although she was saved by the blessing of the Asp-Goddess then, they cannot save her now. Chaste, honourable, and untainted by notions of self-aggrandisement, King Louen is the most virtuous of all the Lady's champions. The unit ignores terrain-inflicted stat penalties (same as the old behaviour) Units aren’t slowed down by hills and other slopes. It should be harder on average to pull through units attempting to pin you in place, as you no longer get 10 attempts per second to knock down entities you’re walking through. Oh well, long live the King. Leadership: +10 when fighting against Greenskins and Skaven (Lord's army), Melee attack: +10 for Slayer units (Lord's army), Passive ability: "Journey's End" for Slayer units (Lord's army), Armour: +10 for Black Orc units (Lord's army), Army ability: "Grimgor's Waaagh!" Winds of Magic power reserve: +10 (Lord's army). Total War: WARHAMMER Wiki is a Fandom Gaming Community. The duration of the Hunt, as well as the time until the next Hunt, is now more clearly signposted. The best Total War: Warhammer 2 mods The Inventive Meeting have introduced the following sport of their trilogy, and this is the whole lot we learn about Overall Conflict: Warhammer … Several new, powerful technologies have been added, each costing a single point of Amber. This allows them to be far more resistant to knockdowns while actively facing off against bigger creatures or other characters. This is a global rule that applies to all non-artillery units. The Dark King will fall, by blade, by arrow, or by sorcerous power and the darkest magic. The Forest’s health can no longer be reduced, A special settlement-specific Landmark with a potent garrison and unique factionwide and regional effects is unlocked, A piece of Amber, which can be spent in the revamped technology tree. Comme… For traits in other Total War titles, see Traits. So you've roundly marmalised the Eternal Challenger? Missile units will fire-at-will automatically, meaning they fire at enemies in range as they see fit. AAC = Armies in administered commandery 5. Total War Warhammer 2 Console Commands: All Working Cheat Codes For 2020 June 25, 2020 June 25, 2020 by horoscopeinfos@gmail.com So today I am going to give you all the Total War Warhammer 2 … This video will give you a feel for some of the basic tactics you can use on the battlefield in Total War: WARHAMMER II. Plagues bolster your forces and nuture your settlements (Lord's army). And so a mighty Chaos warlord lies defeated, beyond the help of the Dark Gods he serves. The True King lies defeated but will return, spitting oaths and even grumpier than before! Only the direst of all Undead creatures will come to this summons. You are more than you were - more than just flesh and blood; you are everything that defines us. The High Elves will have to find a new title for their beloved queen, as she certainly isn't around for-'ever'. Kroxigors and Skinwolves could hide in the forest, whilst Trolls and Fimir could not. Several minor AI recruitment adjustments. While climate is mercifully stable in the Warhammer world (the perks of using magic over fossil fuels as an energy … The Wood Elf campaign has been completely overhauled, with almost every aspect of the faction changed in some way. Luthor Harkon has made many great cold-blooded enemies in his time, but his Undead army fear - and feel - nothing. 2. It was LITERALLY UNPLAYABLE, Fixed a text spacing issue in spell browser target section, Fixed some unit names being cut off and having an ellipsis added to them in the recruit mercenary event summaries, Character skill names and descriptions will now be consistent when levelling up skills when playing in non-English languages, Elector Counts tooltip will no longer cut off in various languages, Fixed an issue where the kill counter would not attribute kills from the explosion components of bombardments to the caster, Fixed an issue where the kill counter would not attribute kills from damage over time effect applied via projectile contact to the attacker, Fixed an issue where projectile prediction was incorrect on slopes, Fixed missile damage displaying with red modifier in custom battle screen, Ancient Salamander moved from the “Monsters” category to the “Missile Monsters” category, Projectile tooltip will now list total missile damage and reload time rather than base missile damage and base reload time, In multiplayer lobbies, the Lord effects will now display when mousing over the star in the lord selection dropdown, Corrected Azhag’s faction symbol in the Quest Battle menu to now used the Bonerattlerz’s icon rather than the Greenskins, Fixed the custom battle uniform and portrait entry for Skink Priest of Heavens when mounted on an Ancient Stegadon (Engine of the Gods), Fixed missing unit card and porthole for summoned Wight King character when overcasting Helman Ghorst’s Awaken Grave Ability, Vampire Coast fleet captains now count towards the ranged unit cap, Noctilus on Necrofex Collosus now counts towards the ranged unit cap, Rotting Promethean Gunnery Mob units now count towards the ranged unit cap, Deck Droppers now count towards the ranged unit cap (are you spotting a theme here? Traits in Total War: Three Kingdoms indicates character's personality. The Warrior-Queen was defeated once before in life - fatally. Melee attack: +5 for embedded Heroes (Lord's army). Total War: Warhammer 2's The Hunter & The Beast DLC has four Legendary Hunters to find. Magic resistance: 25% for all units (Lord's army). added improved scurry away, ward save and improved speed benefits. All units in Helman Ghorst's army receive poison attacks (Lord's army). Gold income has been spread across several buildings, Public order buildings are now easier to access. For a small amount of Gold they can switch between them, allowing them to adapt to the foe they currently face in campaign. Craven is he who raises his sword against the Lady's chosen. Today the hammer became the anvil. Kemmler's quest for the darkest of knowledge will never be over, but has suffered something of a setback. ", Leadership: +5 for Goblin units (Lord's army), Leadership: +8 for Goblin units (Lord's army), Army ability: "Azhag's Waaagh!" LC = Local County 7. For all his power, the Prophet couldn't forsee his own demise...". We're .... Total War: Warhammer 2 was released on the 28th of September of 2017, with the Life at the bottom rung of medieval society is not easy or healthy. The forest's most embittered wargrove could not overcome you - the Briarmaven of Woe is felled, her hate-filled spirit erased from the world. All other trademarks, logos and copyrights are property of their respective owners. War Hydra. Listen, and I'll tell ya. See how he runs - all the way to the sewer from which he first skulked! Examples include Doomwheels, Doom-Flayers, Engine of the Gods, Ripperdactyls, Recruitment panel will now close when opening unit upgrades and vice versa, Updated drop conditions for Norscan follower Ancillaries, enabling 11 ancillaries to now drop that previously only dropped in Total War: WARHAMMER 1, Various sources of immunity to bankruptcy have been removed, Assigning a skill point to a skill on a Hero will no longer sometimes switch to the army Lord’s details or skills, Fixed non-repeatable rituals in Tehenuain’s sacrifice panel showing as repeatable, Nakai no longer has duplicate occupation options at the Fortress Of The Damned, Generic Lizardmen characters can no longer generate with the unique name “Lord Xltep of Itza”, Repanse is no longer missing the top line skill “Lionhearted”, Repanse no longer has access to Louen’s unique Hippogryph Knight skill in her blue campaign line, The Tree Kin have duly been milked for their delicious sap, Fixed an issue preventing Tomb Kings from being able to upgrade Karaz-a-Karak from ruins to tier 1, Additional upkeep on supply lines tooltip will now show correct value, Added Snow, Chaos & Mountain campaign attrition immunity types to Chaos Horsemaster Unit, Tomb King technology “Pride in Service” now buffs Tomb Guard ROR unit, Tomb King technology “Underworld Gate” now correctly buffs Necrosphinx units rather than Warsphinx units, Swapped the Herald of Djaf and Rasetra unit effects bonuses around with each other to match descriptions within the Tomb Kings Dynasty (tech) panel, Single use rituals for the Dwarf Forge no longer show as repeatable, Single use rituals for the Mortuary Cult no longer show as repeatable, Malus’s final shipment icon will now update correctly, Transported army unit count will no longer slide to the left when changing the stance of an army in the Lord & Heroes dropdown menu, Stance icon has been removed for transported armies to prevent clipping in the Lords & Heroes dropdown menu, The “Big Fort” Landmark at Black Crag now also allows recruitment of Black Orc Big Boss characters and increases their capacity by 2, Control Large Army option will no longer disappear in the pre-battle screen if loaded with Lightning Strike enabled, Replacing Greenskins Legendary Lords with other Legendary Lords during a Waaagh! Its purpose was to draw the Winds of Magic from the world as a … “Damage Value” tracks the rough value of the damage the unit has dealt. Each unit has access to three Aspects: Unlike Greenskin Scrap upgrades, units are not tied to a single Aspect. Recruit rank: +1 for all units (Lord's army), Hero action success chance: +10% (local region), Winds of Magic power reserve: +5 (Lord's army), Hero self-defence: +10% chance of wounding aggressors (Heroes in local province), Leadership: +4 during subterranean intercept battles (Lord's army), Leadership: +5 when fighting against Vampire Coast (Lord's army), Leadership: +5 when fighting at sea (Lord's army), Passive ability: "Regeneration" when fighting at sea, Winds of Magic starting amount: +15 (Lord's army), Enemy Winds of Magic starting amount: -10 (Lord's army), Public order: -3 (local enemy providence), Immune to sandstorm attrition (Lord's army), Weapon strength: +25% when fighting against Vampire Counts, Melee Attack: +3 for melee infantry units (Lord's army), Melee attack: +10 during subterranean intercept battles, Ambush Defence Chance: +20% (Lord's Army), Attribute: Causes Terror when fighting against Greenskins, Armour: +10 for Chariot units (Lord's army), Recruitment cost: -20% for cavalry units (Lord's army), Double experience gain for units when fighting against Bretonnia (all units in army), Melee attack: +10 when fighting against Beastmen Warherds. Unlike similar, previous invasions, the player will receive advanced warning about the location of any army spawns and can even send an army to interrupt and ambush the foe before they are ready. Total War: Warhammer is part of Creative Assembly's grand strategy Total War series. Fixed a crash that could occur when disbanding a garrisoned Lord while the lord is recruiting units, Fixed a crash that could occur when loading into Cylostra’s The Bordeleaux Flabellum quest battle, Fixed several very rare script breaks that could cause some features not to work until the game was reloaded, Siege Panel scripted tour no longer softlocks if siege panel is dismissed before it starts, Save games requiring the Amethyst Wizard will now inform the user that they must install the character’s DLC to work, Fixed an issue where several units would T-pose on the campaign map, The Dwarf red line skill “Honoured by Grimnir” now properly applies to both base and armour-piercing damage, Mazdamundi has caught up on his to-do list and connected some missing province capitals to the Geomantic Web, Massif Orcal and Tor Yvresse are no longer able to support fully Wood Elf settlements with enormous garrisons, Removed several ancillary restrictions from Skaven specific followers & banners so more types of Skaven characters can equip them, Fixed missing sacrificial offerings icon when playing as Sotek, Adjusted the rules for what items can be stolen, destroyed or otherwise lost for a variety of items. You will all feed its roots in the end, one way or another...", "Do you understand? Instead, it grants special confederation missions, Wood Elves no longer have any restrictions on trade. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates. Three other notable changes players have been asking for: You can now set the difficulty level of the Chaos invasion in Mortal Empires via a dropdown next to the difficulty settings on the campaign select screen. abilities, Snikch will now automatically equip the Whirl of Weeping Blades on mission completion, Malekith’s Mortals Empire victory conditions now correctly no longer reference Ulthuan in the owning of provinces section, Alastar the White Lion’s unique trait now properly reduces the upkeep of all Chracian units, Tyrion’s innate trait “Great Warrior” now correctly grants upkeep reduction to Rangers, Scrap upgrades will no longer show on unit cards of unrevealed units, Fixed issue with text/icon in event message for unlocking the rite “The Sudden Kill Scheme” with Sknitch and his Shadowy Dealings feature, The Greenskin red line skill “Da Big Ladz” now also applies to Da Swamp Fings and Da Big ‘Un, Eltharion’s “Break upon the walls” skill now correctly applies its armour benefit to Mistwalker units with shields, Removed outdated references to ‘Slann Mage-Priest Capacity’ from Hexoatl faction effects, Mazdamundi now receives the same benefits as other Second-Generation Slann, Can no longer retreat from the Warden & Paunch final battle, Fixed a bug where the army and settlement panels could appear in the post-battle screen of the host in multiplayer under certain conditions, Can no longer change technology research when it isn’t your turn in multiplayer campaign, You can no longer remove characters from offices when it is not your turn in multiplayer, You can now see the ambush stance icon of your co-op partner in multiplayer, No longer able to toggle other players AI control option in the pre-battle screen, Ambush battles in Old World mountain chokepoints will no longer use a Dark Elf-themed map, Armies can no longer clip into the mountains on Dread Rock island, Fixed missing unit card for Ghost Thane (Dwarf) when using the “Horn of the Ancestors” magical item in battle, The three rifts in Mazdamundi’s Ruination of Cities ability will no longer cast on top of each other, Fixed audio/text mismatch in Eltharion’s pre final battle movie, Fixed incorrect “Recruitment rank gained” effect text for the Blood Dragon tier 2 and 3 Bloodlines rituals to now correct show “Experience per turn”, Corrected two typos where the dragon “Ymwrath” in Imrik’s Dragon Taming feature was being called “Ymrath” in the game. The greatest Terradon rider ever to serve the Lizardmen, Tiktaq'to's daring stunts earned him the title "Master of Skies". This automatic update arrives alongside The Twisted & The Twilight Lords Pack, bringing with it many content revisions, balances, bug fixes, and quality of life improvements. As Everqueen of all Asur, Alarielle is leader of Avelorn and Ulthuan's spiritual head. Each Magical Forest has its own health level, which increases over time as the player defends the borders of the Forest, Wood Elves can teleport between Magical Forests and receive special narrative encounters that help shape their defence of the region, There are two new minor mechanics themed around Tree Spirits: Aspect unit upgrades, and Spite character traits. Total War WARHAMMER 2 – Count Noctilus Skill Guide for Necrofex Colossus Armies Total War : Warhammer 2 – Vampire Counts Total War WARHAMMER 2 – Count Noctilus Gunnery Wight, Queen Bess & Moondial Guide The student thrives on heretical knowledge; dark foundations lead to darker, binding deliverance. Not so sneaky. He who quenches his thirst on the blood of the living will find cold steel his just reward. Rising to this position was inevitable, for no other Warlock Engineer is as influential as the infamous, devastating Ikit Claw! Lets Play Kislev in the Kislev Reborn mod for Total War: Warhammer IITotal War: WARHAMMER II is a strategy game of titanic proportions. 2. Stone-cold beauty is no guarantee of victory. As Right-Claw to Warlord Gnawdell, Queek Headtaker has risen high within Clan Mors - a credit to the terrible violence he's unleashed along the way. Even the mightiest tree in the forest can be felled - you just need a big enough axe! This Lords Pack for Total War: WARHAMMER II introduces two new Legendary lords for the Skaven and the Wood Elves. (replaces: "Waaagh! Removed +3 recruit rank for marauder units. What to use to pad my mattress? They say he can hold back death's cold embrace. Under the new system, any collision that results in a knock reaction is first rolled against by the knock ignore chance; if the entity makes or fails this check, they are now immune to further knock reactions FROM THAT SPECIFIC OTHER ENTITY for 2 seconds. Grom's banqueting bonanzas have bestowed him with great width and power, the ladz regard him with increasing awe. EAC = Enemy armies in this county. To move a unit in battle, left-click to select it, before right-clicking the location where you wish them to move to. This gloomy forest is found within the Empire, in Ostermark, Mortal Empires only. Clerical mixup. These could range from bonuses to unit repleni… Turning and running away, under the auspices of coming back with reinforcements, is just running away - and the mark of a coward to boot. The greatest corsair since the time of his illustrious grandfather, Lokhir is doing the name of Fellheart proud in every sense. The initially available units include: the Eagle Claw Bolt Thrower and Flamespyre Phoenix. Winds of Magic power reserve: +15 (Lord's army). Settlements marked for abandonment will be razed at the start of the player’s next turn. The Casket of Souls can no longer hide in forests. How to use Traits Manager with your mod. There's usually a right way and a wrong way to do anything. Post Comment. He needs to sample some recipes to begin expanding his portly waistline. For an FLC lord, Prince Imrik truly has one of the most exciting campaigns in Total War: Warhammer II.This High Elven warrior has the Dragon Taming mechanic filled with several Dragon … We took a look at which units can hide in the forest recently, as there were several inconsistencies to how this attribute was being distributed. Not all mountains are immovable - locate its weakness, its faultline, and turn the crack into a yawning chasm. The skies are brighter - and safer - today now the bewinged purveyor of death from above has been taken down. Cylostra is a vengeful spirit intent on performing for the Phoenix King, willing to sink all of Ulthuan to achieve her undying goal. Kneel before the might of Settra the Imperishable... Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre... Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre, High King of Nehekhara, Ruler of the Four Horizons, Mighty Lion of the Infinite Desert... Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre, High King of Nehekhara, Ruler of the Four Horizons, Mighty Lion of the Infinite Desert, The King of Kings, Great Hawk of the Heavens, Majestic Emperor of the Shifting Sands and Eternal Soveriegn of Khemri's Legions. Instead, Development Points – now called Kindreds – are used to build economic and infrastructure buildings. Total War: WARHAMMER II – the Asrai Resurgent Update. Revered as the living embodiment of the jungle, Nakai is an ancient Kroxigor compelled to defend Lustria wherever and whenever it is threatened. Melee attack: +13 during Ambushes (Lord's army). Just … With the release of the Twisted & the Twilight, we’ve introduced a host of changes which impact on the fantastic work of our modding community. When mousing over the kill counter on a unit, the tooltip now provides two additional stats for tracking unit performance. OR = Own retinue. Units don’t take a penalty for fighting uphill. Total War: WARHAMMER. This time, the tables have been turned against the last Dawi redoubt, but he'll be back to avenge himself - be certain of that! SEGA is registered in the U.S. Patent and Trademark Office. To the smallfolk of Bretonnia, Repanse is their champion - a beacon of hope in what would otherwise be lives of hopeless, downtrodden drudgery. Having had his fill of appetizers, Grom is well on his way towards sampling the world's many delicacies. Ungrim’s “Journey’s end” ability for slayers now disables at 75% hitpoints remaining instead of 50%. It is part of the Total War series and returns to the 16th-century Japan setting of the first Total War game, Shogun: Total War, after a series of games set mainly in Europe and the Middle East.. Shogun 2 is set in 16th-century feudal Japan, in the aftermath of the Ōnin War … The bolt thrower can … Marauder Horsemen now count towards the ranged unit cap, Grom the Paunch now counts towards the chariot cap, Volkmar The Grim no longer counts as a chariot when on his barded horse. Total War: WARHAMMER II - Alith Anar Alith Anar Last of the noble line of House Anar and Prince of Nagarythe, Alith Anar – The Shadow King – has returned to wreak vengeance on the hated Druchii! Amber is no longer required for recruitment or building, only for a specific subset of brand new technologies, Amber is no longer gained from occupying settlements. disappointed.". Medieval II: Total War Factions Units Army Buildings Mercenaries Retinue Traits Regions Ranking Medieval II: Total War: Kingdoms Medieval II - Americas Medieval II - Britannia Medieval II - Crusades Medieval II … Everyone has a weakness, however well hidden; even immortals must face defeat sometimes. It would appear that the Eshin's infamous Chief Assassin has been decisively defeated, the victim of his own malice. This ability has a ten-turn cooldown that can be reduced over time by various effects. Added +15 armour for zombie units (Lord’s army), Removed +10 leadership for chaos warrior units. They have ever served as the handmaidens to the Ancients of Athel Loren, and attend to the Treemen with a dedication bordering upon the fanatical. A Princess with the right Red Line skills can give +30% reload to ranged unit, +40% if she has the Energetic Trait. (replaces: "Waaagh! Heavy is the head that wears the Crown of Sorcery, and probably dead as well! Previously, stats such as Knock Ignore Chance were notably less effective than they were intended to be. Hero action success chance: +4% (local region). Also! A subreddit for the Total War strategy game series, made by Creative Assembly. "Long ago, Drycha held court on the tainted ground where Morghur's blood was spilt amongst the roots of the once-glorious Tree of Woe. In spite of the War Hydra being only the 2nd most expensive unit available, I feel it had to … Do not shed a tear, for this darkest, most murderous of Druchii may now be with the Cytherai, deep within the Mirai, where he surely belongs! This mod, updated for the Total War Warhammer sequel, makes Kraka Drak (located in the north very near Chaos Wastes) playable. Armies must start within a specified Magical Forest, and can only teleport to other Magical Forests. Recruit rank: +3 for Lothern Sea Guard units (Lord's army), Ambush success chance: +25% (Lord's army), Leadership: +8 for Spear Infantry and Ranger units (Lord's army) Leave a Comment on total war: warhammer 2 handmaiden traits This warrior is one with their spear; it is an extension of their will, making them a worthy foe in combat. Units don’t tire … Each Spite offers a powerful campaign effect and battle ability. The most impactful suite of changes applies to the Wood Elves, who’ve received a comprehensive overhaul to the way they play and a willowy trunk-load of new mechanics and features to boot. All rights reserved. Medieval II: Total War Factions Units Army Buildings Mercenaries Retinue Traits Regions Ranking Medieval II: Total War: Kingdoms Medieval II - Americas Medieval II - Britannia Medieval II - Crusades Medieval II … (Ungrim 1 – Feral Stegadon 57213). Queek will slaughter all! Halted units will more reliably fight back if engaged in melee. The Everchosen may rise and rise again, but he will forever be consigned to oblivion! Technologies, buildings, skills, followers events and traits have all been updated. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates & Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War… Millennia ago, besieged by a Chaos invasion, a conclave of High Elf mages forged a vast, arcane vortex. Orion’s offices have been re-themed entirely around the Wild Hunt, with new names and effects for each of them. Most technologies have had their effects rebalanced, All technologies that previously cost Amber have had this cost removed. Wood Elf factions have access to an improved version of Ambush Stance, which has a reduced movement point cost to enter and a reduced chance of being detected, Most Wood Elf-specific incidents and dilemmas have been updated with more interesting effects and have had their conditions altered to make them less predictable, Wood Elf-specific followers now come from a wider range of sources, reducing the chance of receiving multiple followers in the same battle, Wood Elves and Dark Elves have a reduced aversion towards each other, Durthu’s office effects have been improved and updated, Upgrading the Oak of Ages is no longer required to unlock confederation with other Wood Elves.